Unity 3D Application Development
Unity 3D – An Overview

A cross-platform gaming engine with an inbuilt IDE, Unity gets its name from its parent developer, Unity Technologies. This platform is utilized to create video games for various entities such as web plug-in, desktop platforms, consoles and mobile devices. It is used by more than a million developers. Originally, it incepted from an OS X based game development tool back in 2005 and then grew into a game engine for multiple platforms.

Unity’s scripting is constructed on 4.0, .NET Framework’s open-source implementation. Programmers are able to utilize Unity Script, a custom language inclusive of ECMA Script based syntax that the software denotes as JavaScript. They are also able to use C# or Boo.

Areas of Usage

  • To develop 2D and 3D games and interactive content.
  • High intensity graphics based game creation.
  • Actual science based reproduction for the gaming action. Therefore physics oriented application is an apt arena of usage.
  • Augmented reality oriented task to permit 3D interactive application, video reproduction, detection of marker, 3D animation and other stuff.
  • Craft interactive books and content for kids and other edutainment uses.
  • Unity 3D helps to design and develop live apps based on web services.
  • Multi-player gaming environment implementation right from network based 2-player online games to MMO type games

Range of Features in Unity3D

  • With Unity 3D, you get an Editor that lets you develop the application as you conceptualized.
  • JavaScript and C# Script can be put into use for the development phase.
  • An internal GUI class present in Unity 3D comprises of various controls such as buttons, windows, label, etc. for the construction of a graphical interface.
  • You get an internal asset repository that contains a host of plug-ins which help you complete a lot of tasks in a quick and simple way.
  • Unity 3D lets you to port on multiple platforms such as iOS, Android and Windows mobile as far as mobility based systems are concerned. It also lets you port on various desktop systems such as PC, MAC and with gaming consoles like PS, Xbox, and Wii.
  • As mentioned above, an implementation of real physics based simulation is very possible.
  • Another great feature is the presence of Stereoscopic display support.

Our Technology Stack

  • Designing and building games in 2D.
  • Designing and building games in 3D.
  • Developing games based on educational concepts.
  • Developing games based on simulation.
  • 2D and/or 3D interactive application.
  • Developing games based on Augmented Reality.
  • Developing Plug-ins for specific tasks.
  • Developing books.
  • Dealing with Video playback and other related rich media controls.